Avorion turret factory. you can 1. Avorion turret factory

 
 you can 1Avorion turret factory  I have progressed the current game up to the barrier (Tech 37 turret factory)

1Did some testing and experimenting and found some interesting results. Any advice is appreciated. Turret factories are subject to the same RNG as drops. Servo Factory (5,659,500 Cr) Produces: Servo Requires: Steel, Aluminium, Conductor, Plastic Steel Steel Factory Type 1 (6,924,000 Cr) Produces: Steel Requires: Scrap Metal, Coal Copper Copper Mine (10. Furthermore, most subsystems cost significant amounts of Energy. Discord. 2) Equipment Docks refresh their inventory every time to load back into the sector they reside in (or exit game and reload). 0 broke something, but i dont remember doing the fix for these modsI play on insane difficulty and really want to get another shot at the final boss after building a new ship. Discord. 4-High Tech Factories. this is a really quick, up to date guide on how turret factories work and. Welcome to the Forum! The best place to exchange builds and ideas! Vote for the best ideas and suggestions here. The types of stations can be determined by the scripts that the stations use for their routines. Cool. ; Auto Research - should be compatible if Turret Selling Fix will be installed after it. AVorionのスクリーンショットとフリーソフトのペイントツールで出来ます。. Game version: Beta 0. I checked EVERY turret factory that I discovered. The fact that I had some experience with making the turret factory and the blueprints being the same, I thought I might have been able to recreate it,. Welcome to the Official Avorion Wiki! Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an impassable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome. KnifeHeart Feb 9, 2022 @ 9:01am. -All Turret Factories to transform a turret into a blueprint. Lightning turret have the higher DPS in the game and they can have 16-20km range for 30-50K DPS. 1 million) dps. 2 Hotfixes 2022-08-05 - added fix to allow turret factory to again build exotic and legendary turrets Version 1. It deletes all traders in the sector when typing /flushtraders, but they come back shortly, at least to the mines/solar plant as usual. So yeah, until you decide which kind of turret you like for your playstyle, sort by DPS/slot and use whatever has the most dakka. But it would be very nice if someone created such a flowchart of goods and resources to give players an idea of how the economy is supposed to work. d) Again, Gobolino. However, if you quit the game and load the saved data, the goods will crash. 2 - update to Avorion 2. - update to Avorion 2. Modifies a two (very important) functions regarding turret generation so that exotic and legendary rarity turret blueprints are present. I saw that once, pre-turret balance, but wow+ it was nuts. I see the button but it's always greyed out for me. And if you use pair it with 10k per slot plasma lightning turret with 3x shield damage multiplier (half - bolter, half - lightning): 50s + 50s = 100s. Dropped turrets aren't worthless, you're right. , double, triple, quad), D is the damage, and R is the fire rate, the DPS should be: Nb*D*R = 3*2640. Posted January 21, 2022 (edited) Spent hours---HOURS---gathering the materials for my turret factory to start producing some good guns. But searching for something like 'Targeting Systems Factory' gives no results and hopping around for two hours looking for them through 'Trading System. You'll just have to find new turrets close to. Proud Cipher Aug 15, 2022 @ 6:59am. tehmuck • 2 yr. Mar 27, 2020 @ 5:35am Build your owen scrapyard. I pick a friendly system with a shipyard and an equipment factory. Works for all turret types, but not for fixed weapons (coaxial). Community content is available under CC BY-SA 3. ) Write a note in the galaxy map for each sector with trading posts detailing all turret goods obtainable from them. Posted January 6, 2017. This way you can change the stats of built turrets. If it breaks i cant fix it. I am crafting some laser turrets, and I have found a factory which offers one with 1285 DPS. To that effect I built a turret factory there and various facilities to supply that turret factory. Avorion was only just released on Steam. Combat is one of the main aspects of Avorion's gameplay and turrets are an important part of it. - open its interaction menu. Go to avorion r/avorion •. Before the Economy update went live, I could set up all the settings for a turret in a turret factory, and press the build turret button, creating duplicates as long. For finished products like turrets it affects the material they're made of. Chainguns at least from my experience have been the worse. These goods would be generally more expensive (maybe 150% to 200% of the normal price) than at other locations, but you'd. Turret factories received a massive DPS/Slot downgrade. It will increase the tech level to the stations tech level location. DivineEvil suggested something way better down there!)[/glow], but with this poll,. It doesn't seem to be listed within any of the station founding tabs insofar as I've tested, but I also could've missed it somehow. 971 Eisen: 37. only turrets are allowed. 0 unless otherwise noted. What's weird is that I remember seeing the bolter turret available at more than one of the turret factories that I've discovered. Rocket There are no factories that use rockets as an ingredient. 4s. it’s progressively more earnings for each tier of factory that is owned. Edit: After killing some things I've found a missle, lightning, and tesla coaxal turret as well. More sharing options. Turret Factories. We need a way to make copies of turrets instead of only being able to build what is available at a turret factory, because if you find a turret at a turret factory that you like and want it to be a standardized weapon for all your ships. ago. I'm more partial to bolters. Recipes for getting turret goods at this point in game development: 1. Any opinions on which is the most efficient and/or fastest mining fitout for AI mining ships? R-Mining Fighters R-Mining Turrets In terms of mining DPS, it looks fairly comparable. Of course!Turret Factory and Supplier TradeGoods Crash The generated factories and suppliers are initially normal. This thread specifically refers to goods like rockets, warheads and other such means used to create turrets in a turret factory, and will also lose you a ton of relations when a NPC military ship comes too close. Also included are. Avorion > Help & Troubleshooting > Topic Details. Synaps4 • 2 yr. Then build a 2nd supply factory in a neighbouring system, with a cargo ship doing the supply factories mission. ago. 1. Is getting a good selection of turrets in a player-owned turret station just a matter of founding them over and over again until you get a good roll, or is there a way to influence what you get (beyond just building closer to the center). You like it. Hi! This is the first time I've made a mod for a game! I've been playing for a while, and digging around in the scripts messing with stuff. Tech levels go in the game from 1 at farthest reaches to 52 in center, but unmodded turret factories go only up to. So I noticed the Turret Seed Mod is out of date (tried to run it myself) and decided to patch it up. There's no real way to avoid this, because. UPDATE: Now supports my Turret Replicator and Ancient Turret Decryptor mods fully. To accommodate that many new options, instead of hauling crafting goods everywhere to build a turret, you can just buy a blueprint right away. " the replicator window should show up. DivineEvil suggested something way better down there!)[/glow], but with this poll,. You can also build an own turret factory. According to game. Yes, just as long as the turret tech level is equal to or lower than the tech level of the turret factory that is making it. This plugin will allow different things : -All Turret Factories to craft any blueprint, whatever their tech level. Recommended. 4 Auto-Turrets 17 Manufacturing Mining turret The mining laser is, as the name suggests, primarily useful for mining. Player-made Turret Factories changed? I'm making my way through my first campaign, and had seen a video from someone describing that if the player made a turret factory they could jump it back and forth between two zones to refresh the inventory of blueprints and get access to a new selection. -The turret must be brought to a Turret Factory of similar Tech Level (+/- 1) -Price scales with material and rarity. i think there is kind of a soft cap for that, but there needs to be a point where you can't craft 500k dps xanion weapons or millions of dps avorion cannons. 17. You can buy goods. If you do a search in a turret factory and add a search filter. DivineEvil. 0+ I'd rather just make more turrets and save the minerals for ship / station production. 071 Blockcount: 200 Deutsch: Die. Factories make tons of money. After 5-10 sectors you should find something just as good. turret factory, etc. 1 r11626 Can't adjust amount of components in turret factory. Ability for the game to play to people's preferences would increase playability and decrease turret frustration too. As for the lack of guides, this is a big game with a small community. Description. Allows turret factories of Tech Level 50 and up to blueprint and use blueprints of turrets dropped by bosses and those from player-owned factories in the immediate vicinity of the center. It will allow them to be coaxial and gives them a larger budget for stats. Ive tried the turret factory and they arent any better than drops. It doesn't seem to be listed within any of the station founding tabs insofar as I've tested, but I also could've missed it somehow. 3) Use Research stations. These weapons. Try to build some near core (like 1:1) for max tier weapons. Using the non-overheating turret formula, DPS = Nb * D * R. This mod allows you to modify the seed of turret factories. ATM, i have no reason to farm purple or red weapons, becuase, i know that i can just craft better at an avorion turret factory, or even xanion if i want. You should only scrap turrets if you need the parts to build a custom turret, and your only source is a Turret Supply factory marking up prices by 300%. You can use this tactic to hide the launchers behind plates of armor/rock, or have them go in neat shapes away from your craft, as they will go straight, and then turn towards the target. Idea 1 -> Turret factories add a harvest feature for the owner of the factory that sends shuttles to collect materials for the turret they are wanting to produce, even if the shuttle has to purchase from a non-player source, as long as it is in the same sector and the shuttle can buy it. 6 - update to Avorion 2. Costs anywhere from 40mil to 80mil per turret. (I should also mention that what ever turret you put in, is what turret will be made to go with the fighter. 2. I move in 2-3 combat ships and set them to patrol, and 1-2 salvage ships set to salvage. Building stations is nothing more than a huge money sink in the game. . Beta turret designs are for cosmetic designs. First of all, thank you for creating and posting your comprehensive video series. UPDATE: Now supports my Turret Replicator and Ancient Turret Decryptor mods fully now! Sure. This guide will give some basic input about the two best ways to obtain very powerful turrets. 16 Continuous Shots 72 Time Until Overheated 13. Turret changes are drastic, in my opinion too drastic as it impacts game play in a major way once you reach the barrier. Their tech level doesn't mean anything other than as a barrier to the TL of the turret you want to use to make a fighter. The problem is that the turret factory in. Both Avorion. maybe gate specfic weapons by tech level, so, idk, lasers and railgun don't show up in starter sectors, but give me a way to build a laser cruiser without going trough the turret factory chore, even if it means the individual. Once you put it in station mode again, the turret blueprints will be adjusted to its new position (and likely become ogonite level turrets). Share More sharing options. Factory chains multiply that profit, but without raw materials provided beforehand, they're a pain and doesn't worth the investment. Don't build right at 0,0 though, that's a special sector. DLC Avorion Into the Rift Out Now! Now available on Steam!. #1. Tesla turrets are reduced in damage at Tech 37. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Mark anything that isn't good as trash (should be 95%) and then go to a scrapyard. in vanilla avorion there usually arent a lot of ships spawning. Base turret stats: Stats after adding Laser compressors to max: (about 4000 less damage /s) Stats after adding a few laser heads: (note negateve damage /s) Stats after adding more laser heads: (note damage /s value no longer appears in stats window) I don't think there are any logs that will help. Similarly, 2 x Iron turret plus 1 x Xanion turret has a 67% chance of an Iron result and 33% of Xanion. It lets you see DPS/slot, which is the most important variable for turrets IMO. Pirates come in, get shot by my patrols and i get. cosmetic Stations like military outposts. this is limited to some events / missions (like the free slaves mission) and some "storyline" stuff if it can be called that. The Extended Turret Factory is a mod that allows you to build turrets that are much longer than the standard turrets. Also included are general. So burning 3 turrets is a 60% chance, and 5 is a 100% chance. Try exploring around the barrier some more and see if you can. Turret Factory. One of them dropped a legendary Tech 35 Xanion bolter. . And since they random it's just a who rolled better status. I want to use these smaller ships as permanently docked defence platforms. Usually that means that someone wants to rip me off and, as expected, it only fired 6 rockets before. Targeting Systems are level 8 goods, with an importance of 0, and therefore i'm assuming are extremely rare. Both approaches work. Goods are items that can be bought from and sold to stations and factories at varying prices, depending on supply and demand. Usage. Posted August 26, 2020. Avorion. 0 ready)-----there are 2 types of stations which are interesting for a player and another type that is basically just cosmetic with no real purpose. . It is possible to tow tge turret factory across the barrier once you have the avorion jump drive. -All Turret Factories to craft any blueprint, whatever their tech level. Extended Turret Factory This mod allows you to modify the seed of turret factories. About the future my plans - i am frustrated that figters in avorion nearly useless. turrets look a lot more balanced now. building a simple ore mine isn’t gonna make money that fast. 023. The best electric is 1k DPS/Slot and the best plasma is 1. notice: Playing with Steam off-line mode may lead to negative. 9km Range, 6 slot and 1,2 fire rate. See moreTurret Factory Suppliers are a special type of station appearing in any sector that was generated containing a Turret Factory. Mines and raw material stations produce a sheer profit. I recently built a Computer Parts Factory, which is basically a superset of the Processor factory, since it makes those, displays, and targeting cards. 15. Turret factories are found all over the galaxy. #2. They divide into two categories: armed turrets and unarmed turrets. But in order to do so you have to gather the materials, bring them to that location, and then build it, at which point you can blueprint it for more cost. 3 Destruction 16. Mining Lasers. There isn't but I just loaded up a saved game to check for you. DLC Avorion Into the Rift Out Now!. Tech level of the turret factory has big effect on the power of the turrets. 2. Most of the time i'll see any Tech level factory with a turret with MAYBE 5k dps for a laser turret, with an energy consumption of like 450k per sec, with an. Created a Fighter from that Turret 3. 75. Discord. Better torps as you go closer to center, but being able to make custom torps/blueprints like the turret factory would be sick. The bonuses it gets to specific turrets are fairly random, so even with a very high tech level, the turrets you can make there might very well be shit. I'm 99% sure that all station types that you can encounter in game are buildable by the player. Tried to find rockets, no luck. Therefore I used ressources of the mod Turret Factory Seed Entry by Alopix and versi. You can then scrap garbage turrets for components. ok ill just build a bunch of stations in 0,1. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. steam\steamapps\common\Avorion\data\scripts\lib It's recommended to backup original files before using this one. Turret Factory - General Discussion - Avorion Forums Welcome to the Forum! The best place to exchange builds and ideas! Vote for the best ideas and. 1 DPS / Slot 554 Damage 436. Get the factory. It's best to set them up as close to the core as possible, to increase the chance that you'll get better quality turrets out of them. At the creation of a turrets factory it will get a seed. Author. Fixed an issue where some Xsotan enemies could drop Avorion Scrap Metal . For the best weapons "build/rebuild" a station from 3:3. At the beginning of each cycle, inputs, if there are any for the production being run, are consumed. Blueprinting a turret destroys it though so you have to build at least one copy to be able to use it afterwards. Mining lasers can only obtain resources for one tier higher than themselves; an iron laser can only obtain resources for iron and titanium. . Factory (674) Mine (463) Material. Mod: [Mod/Fix] Turret Factory Fix(es) Desc: Turret Factories have several problems related to crafting, this mod/fix only fixes three of those:-Range stat of the weapon to be crafted is incorrect (the real range of the weapon doesn't get changed)-Tesla Gun is not on the list (even though its variables are there)Probably yes turret stations are the better option if you don't mind the sometimes lengthy process of gathering all that is needed. Last I knew, those could not be researched and only came as random drops from enemies, frequently bosses. Unlike the Turret Factory, the Fighter Factory does not require crafting components to create an item. Hier sind Schiffe der Star Wars - Serien für das Spiel Avorion enthalten, die mir gefallen. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Hey ZiggyD. Trading Goods is a quick way to get rich, and players who know how to (ab)use trading will have few money problems in the game. Research stations can hit TL 52, but that means you get only one copy of anything you get through. I built 6 turret factories before I got anything decent, and even then really nothing to brag about. The following turret requires this product during the. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Mar 27, 2020 @ 9:19am Nope no Scrapyard in the. Thanks for all the feedback!!! <3. Reduced founding costs of all stations by ~20% . As far as mining avorion, you should be able to find an ogonite turret at a turret factory within the barrier. Then, you could visit a turret factory and spend materials/credits to build turrets based on the blueprints you have. Mod: Turret Factory Seed Entry. For example, the cost of turning an Orange quality Avorion turret valued at $25 million can be as little as $49 million or as much as $404 million. I had an exceptional avorion railgun with 51 tech level which dealt 82k hull dps/slot. The problem is that the turret factory in. But even then, I don't know how many hundred seeds I went through but there were only 3 standout blueprints, and this launcher is one of them. Alters the turret tooltips to give much more information to the player, aiming to make weapon comparisons easy. Sure, you CAN make 10 000 factory founding ships and stick one in each avorion zone (assuming that's a 100x100 square, it may not be, I don't know) to find make the best possible. The following turret requires this. Turret level, along with rarity, determines the maximum values for the turret's statistics (range, damage, fire rate, etc). (Thanks, Squirt and Almighty_Hood!)Avorion. However, it consumes 15639 Energy/sec and has an energy increase of 6239/sec. DiscordToo bad the turret costs $63m to manufacture. The biggest issue was getting all the components, but the scrapyard will allow me to get some from the turrets I hoard from scavenging, that's gonna make the turret factory even more viable. . There does seem to be a cap to where tech level actually increases stats, looks to be in the general vicinity of 50. That said Coaxial anything goes in the trash for for me. Building them a few sectors away is just fine though. . The few posts I found on Energy Inverters mentioned only the first two. Find a decent tech turret factory and just build an OP turret design. You have 5 slots. g. It depends. Casino. Turret / factory / fighter cost are significantly reduced, so it's easier to build a huge fleet with giant battle-carriers or station complex. I write down the costs as I buy the components. I think the only hard part about insane is immune ships. Can't seem to build exotic turrets post update to 2. Originally posted by BlackD: hold shift to move youre mouse, click on the turret (above youre energy-bar) and set it to automtic. Yeah. It is found in an undiscovered sector like a turret factory. Welcome to the Forum! The best place to exchange builds and ideas! Vote for the best ideas and suggestions here. Compatible with vanilla and DLC turrets and fighters as of v2. The types of stations can be determined by the scripts that the stations use for their routines. sombieHunter Sep 17, 2017 @ 7:01pm ディープ、私はAvorionが提供するものの. For example have one specialised in railguns, soi it cna make both the coaxial version and normal version of it. Say you have just coal. the Avorion developers ( u/koonschi and team) have implemented a system in Avorion called the passive cycle. 0. Had to spam the button a few times, and then it engaged. Link to comment Share on other sites. Follow this user to see when they post new Steam Guides, create new Collections, or post items in the Steam Workshop. They have added custom turret design. 1, you'll need to install a patch from this post. Posted January 21, 2022 (edited) Spent hours---HOURS---gathering the materials for my turret factory to start producing some good guns. 17. upgrade and arm everyone to near-end-game state AVORION: same as Ogonite, really keep moving the turret factory closer and closer to the center until we've got 6ish end-game ships we will assault the last boss withSo best bet is to build in 0,1 and have a couple stations there with max fighter squadrons set to defend sector. After all the battles, farming, building, and exploring, we got some exciting news to share with you! Avorion will be participating in the Steam Summer Sale this holiday with an astronomical 50% discount! Make sure to check it out, this is something you don’t want to miss!Once in a while a turret factory will show a weapon blueprint that has the independent targeting property. Only fire rate for cooldown weapons can be usefull to change. Unfortunately, yes. I also build a research station next to it so I could get a couple more tech level 52 turrets. The only factor I know of, is the slider for the price. As an example. 2) Equipment Docks refresh their inventory every time to load back into the sector they reside in (or exit game and reload). The new seed value is stored by the mod, so it is persistent, but your savefile is not modified in any way. 2. All other stats increased/decreased correctly when adding/removing. Ok, I now understand that the 0 selling and buying is. By your own admission the difference between a fighter from random turret drop and a fighter from turret factory is roughly 3 times increase. Is there something im mising or doing wrong?. The pros for building a turret factory comes down to being able to create blueprints and turrets for cheap. Desc: This first dabbling in Avorion modding. You can repeatedly move a station to check various options, then go back to the cell with the options you liked best. 1) Increase damage by simply increasing ship size (and therefore slots for turret controllers) and lots of ok-ish (3-4k omicron) weapons. In Work Credits: 664. I saw a message: "Turret Factory sold 513 Military Tesla Coils for $15,837,246. Tech level determines roughly how powerful a turret can be, further modified by RNG of the stats it actually gets. The turret factory is the place where you’ll be able to manufacture your own turrets. s. There are far far easier ways to make money and Avorion industry implementation is half-baked at this stage. How does the game seed the generated turrets and what chan. Also worth mentioning, all the turrets I have seen so far with this problem came from drops and were not crafted in a turret factory. Medical Supplies Factory. Posted on August 11, 2022. 75 Servos" bug in the vanilla game and added functionality that causes the turret factory to retain its vanilla behavior when a client without the mod connects to a server with it, so I thought I'd post it. . Then build a 2nd supply factory in a neighbouring system, with a cargo ship doing the supply factories mission. ; Incompatible with any mod that allows to change turrets after they were built (Weapon. They are also consumed by equipment docks. With this tool, players can create and customize their own turrets to use in battles! Download Mod. Originally posted by Drascalicus: Let us also make turrets in our ships as well. The following turret requires this product during the. Remember, this is RNG, you may very well build a turret factory right next to the core and it may very well not provide a single upgrade to your existing turrets. 0, In the Ship tab where you can assign weapon groups to a number, you can toggle them auto with the 'a' key, or right-click a turret and select "Toggle Autofire [A]" from the menu. In Beta 2. Marc. As far as the economy is concerned, whether a. They divide into two categories: armed turrets and unarmed turrets. you can cover nearly all goods except for the most advanced trade goods and biotope goods. It is selling goods needed for the assembly of turrets at the factory for raised prices and thus allows for the player to buy necessary commodities in the very sector of. A guide to crafting various turrets in Avorion. #7. 2. Yes, just as long as the turret tech level is equal to or lower than the tech level of the turret factory that is making it. Turret Factory Fix v0. 6x Turret place 3x System slot 1x Docking port-----De. Then you simply can choose the best turrets you've found so far for the types and stats you prefer, bring them to the Turret Factory, transform those turrets into blueprints, and then use those blueprints in the same Turret Factory to craft as. A turret factory at 0,0 will have tech level 51 or 52, I think. Also I have built a turret factory at 0,1 which is level 50 and I cannot turn my level 51 turret into a blueprint as the factory is not high enough level. Subscribe to download. So, if you were getting annoyed by their scarcity, this may help in your Bottan Questing. r/avorion • 2 mo. Fighter specific stats can be increased using. Community content is available under CC BY-SA 3. - select "Replicate turrets. Avorion: 0. I did this thing where I left my Avorion game on overnight, and my credits went up by 100 000 000. Home ; General ; Mods [qsn] Turret factory [qsn] Turret factory. So how am i supposed to make my lvl 52 turret into a blueprint? You don't, level 51 and 52 turrets are endgame content and not replicable. Distance from 0,0 relates to tech level - the closer you are the higher it is. lua" ive narrowed it down to only unarmed turrets, and that the. Unless you have a trillion credits to waste and just want to try it for a hobby. Turret factory doesnt have them in vanilla but you can easily add them, watch factory. Here are my thoughts and observations on Avorion 2. 4 Range 8. The most significant thing is that it's easy to see a turret with mediocre stats before adjustments, and think it's not worth pursuing. Double Bolter Turret Exceptional Tech 36 Material Xanion DPS 1662. Blueprint tech level problems. Avorion. With 6 automatic cannons, this is a good starter ship for Avorion 2. Subscribe. I'd like some feedback from your side on this. 002 OBSOLETE Turret Factories have several problems related to crafting, this mod/fix only fixes three of those: -Range stat of the weapon to be crafted is incorrect (the real range of the weapon doesn't get changed) -Tesla Gun is not on the list (even though its variables a. Subscribe. I play only at "Insane" difficulty, and the game is so easy it's a joke! As many.